Ask not what the pixels can do for you but, what you can do for the pixels!

Quicklinks for PV3D and BOX2D Physics Engine, doing some testing.

Posted: May 1st, 2010 | Author: josh | Filed under: as3, flash, programming | Tags: , , , , | No Comments »

Get your learn on:
http://pv3d.org/2008/12/20/papervision3d-with-box2dflash-hello-world/
http://content.madvertices.com/articles/PV3DTraining/default.htm
http://blog.tartiflop.com/2008/08/first-steps-in-papervision3d-part-4-lighting-and-shading/

Fixes for Box2D compile errors, that I ran into:
http://orenyomtov.com/box2d-flash-action-script-3-compile-errors-fix.html

PV3D official documentation, really nice:
http://papervision3d.googlecode.com/svn/trunk/as3/trunk/docs/index.html

After my testing, for what I’m trying to do, PV3D and Box2D do not provide the performance that I’m looking for, so fixing to try some other routes.


Processing goodies, Toxiclibs and VerletPhysics

Posted: February 14th, 2010 | Author: josh | Filed under: processing | Tags: , , | No Comments »

From the site:

“Toxiclibs toxiclibs is an independent, open source library collection for computational design tasks with Java & Processing developed by Karsten “toxi” Schmidt (thus far). The classes are purposefully kept fairly generic in order to maximize re-use in different contexts ranging from generative design, animation, interaction/interface design, data visualization to architecture and digital fabrication, use as teaching tool and more.”

They can be found here:
http://www.shiffman.net/teaching/nature/toxiclibs/