Posted: May 5th, 2010 | Author: josh | Filed under: bible, news | No Comments »
So I have an email out to a client, which I believe I just worded wrong. I’ve sent out a following email, trying to fix what I thought I broke, but in this land of no response my mind seems to be in a super imaginative mood of possible outcomes. In all reality, it’s probably nothing and even very, very silly for me to be even thinking like this. But sometimes, no matter how old you are, you still do immature things, one day I’ll grow up.
1 Peter 5:7
Casting the whole of your care [all your anxieties, all your worries, all your concerns, once and for all] on Him, for He cares for you affectionately and cares about you watchfully.
Posted: April 14th, 2010 | Author: josh | Filed under: news | No Comments »
What do these have all in common? Nothing.
I’ve just been finding it a bit tough lately to really like some folk. No one would ever know it but I know it in my heart and it’s bothering me. My attitude’s going to get rearranged tomorrow and I’ll no longer be a sheep and I will walk in love.
As far as Papervision 3D, I’ve started sketching and prototyping for my companies new website. It’s going to be a fun jump into some 3D action. As soon as I’m a bit more into it I’ll be posting some of the goodies up here.
Posted: April 13th, 2010 | Author: josh | Filed under: news | No Comments »
Business is going really well. I’m in the process of building out my own companies website. As a sole proprietor right now, I’m going to slant the site as such.
I will be building the new site, entirely in Flash, it will be SEO friendly and xHTML compliant. So many things are being said in industry right now, with new techs emerging and such. You just can’t buy into all of the kool’aid. As there are so many different ways to go about building and designing things for the web. It will be a fun year.
Posted: April 1st, 2010 | Author: josh | Filed under: news | No Comments »
This week has been a great week for work, just a lot of it, which I’m very grateful for. As any sports player that’s been beat up, bruised or just plain out injured, it’s usually said to be, “For the love of the game.”
Sometimes work is daunting, but to see that end result, to get that geeky rush is what it’s all about. Actually, it’s all about being able to buy unwrapped cheese every month, got to have priorities.
I have finally broken the barrier of my top secret game knowledge to a good friend of mine, that is helping me with a story amongst several other things. I’m still so anxious to get all of my side work done, getting closer every day, so I can start cranking on this beast.
I got a bit hung up on all of this Flash is dead nonsense, but now, I just really don’t give a flying rats bottom about it. I love Flash and I’ll continue to use it and if it dies, big whoop, I’ll be moving onto something else new and fun. I am extremely excited to see where Processing and HTML 5 is going and the possibilities of interaction there. I am very happy Flash is where I broke in my programming skills and also very thankful to several friends that have helped me learn more along the way.
Good times, blessed.
Posted: March 15th, 2010 | Author: josh | Filed under: news | No Comments »
This is a really exciting time. I have several projects that I want to build for myself, that I’m very excited about.
So, aside, from my normal work I’m going to shut down and say no to friends or family projects, which I don’t mind doing at all, it’s just that right now I have some other awesome stuff to work on.
My game is going to be AWESOME!
If you haven’t heard of or listened to Joseph Prince, do so, take a listen to the podcast.
Posted: March 9th, 2010 | Author: josh | Filed under: gaming, news | Tags: game | No Comments »
I now have a fairly large document, that describes, in great detail, a ton about the game I’m working on. This was my first step in actually solidifying the game, getting my list of assets needed, what is the game, how do you play the game, will it be fun, along with a slew of other information. Not a checklist, but just brainstorming, it also gives me a place to not be limited by any technology or knowledge (or lack there-of) – so I can just run free with ideas.
Needless to say I’m excited about it, I want people to play and enjoy.
I’ve had the time to start on some preliminary artwork, nothing I’m too satisfied with, yet. Even though I am not anywhere near close to dev, in all my excitement, I’ve already setup an SVN and a Trac page for the SVN, let the good times roll.
Posted: March 6th, 2010 | Author: josh | Filed under: gaming, news | No Comments »
There are two people that know about this game and what it will be. Myself and my wife. She actually help me brainstorm a bit on it.
I’m not going to reveal what it is or very much about it except, that it will be multi-player and it will be web-based depending on if it’s free or not. If not, then there will be an installable version, with a possible web-sidekick you would have access to. This announcement comes at the very beginning of brainstorming around the game, but I’m quite excited about it but, it will take some time to bring it all to life, as I foresee only myself working on it.
Posted: February 21st, 2010 | Author: josh | Filed under: flash, news | Tags: Apple, flash, ipad, iphone, ipod, Mac, Steve Jobs | No Comments »
*Update – after reading quite a few blog posts, from folk in the industry, on this, I’ve come to side in with what Big Spaceship has posted regarding the subject, I also enjoyed what Lee Brimelow had to say as well as. As for Jeffrey Zeldman, I don’t think he and I would ever see eye-to-eye as what the web standards should be, what they need to be or where we would like to see them go, especially anything regarding Flash or other plugins, but props for stating his opinion.
From dailytech.com:
“Apple’s Jobs says flash crashes macs; no flash for ipad, iphone planned.”
Full article at dailytech.com.
One quote from the story, “At the WSJ meeting, he reportedly called Flash a “CPU hog” and a source of “security holes.” And he smartly jabbed, “We don’t spend a lot of energy on old technology.”"
Seriously? Flash is just a product by itself, you would have no content without designers or developers, no video players, etc. If something is a CPU hog, it’s more then likely coded badly, that’s not Flash’s fault. The same goes for security holes, well for most of them.
That being said, I have used Flash as an authoring tool as well as just experiencing it browsing the web on a Mac, extensively. Which forces me to agree, that Flash on a Mac runs slow, faster these days then before. But, I don’t even like using Flash as an authoring tool on the Mac, it’s just so dang fast on the PC it feels like when I move over to the Mac, even one of the newer ones, my last job had me on a quad core Intel Mac, decked out, (I know there are eight core Macs now), but Flash still ran faster on the PC in both experience and authoring tool. I’m not sure of the reasoning behind that, I wish it weren’t so.
I know a lot of die hard Mac folk won’t even read this but C’est la vie.